I'm working in an 3D application and I need to load a big 3D model. cocos3D cannot render it but Ogre3d (www.ogre3d.org) can.
I try to add orge3d as a view controller but not luckily, I cannot. Orge3d create a uiwindow object that can get by
UIWindow* uiWindow;
RenderWindow* mWindow = Ogre::Root::getSingleton().getAutoCreatedWindow();
mWindow->getCustomAttribute("WINDOW", &uiWindow);
And my application is a navigation application, I need to push some view controller before adding 3D model so I don't know how to do this. Can anyone can help.
Thanks.