I am aware that LimeJS contains Box2d for collision detection. I am looking for some help getting started creating the detection. This is what I have:
A ball drops from the top of the screen. There are three draggable platforms below. Essentially, I need the ball to hit a platform, and then roll along the top till it reaches the edge and falls off.
This detection is essential to the game I am creating (by the way, I am a Web Developer, not a game developer, but I know JavaScript, so this was assigned to me), as it will also determine scoring (there is a target at the bottom). I feel like if I can get help on the detection and change of direction, I could make everything else happen.
Thank you.