I have a map
map<AnsiString, Foo*>
When I try to look up values in the map I use a string I have received from a TMemoryStream
and send it to a Foo* GetFoo(AnsiString)
function that in turn creates an iterator and returns the object found. This works fine in most of the cases but in ONE function it doesn't return a value.
If I do FooID = FooID.SetLength(FooID.Length() - 1);
where FooID
is the AnsiString to use for the look up it works and returns the correct result. I was thinking that there might be some garbage in the stream but when I look at the AnsiStrings used in the place that works out of the box and the place that needs the hack they are identical!?
This is according to the IDE's debug value inspector... So there might be som trickery going on there. But what in earth could be causing this???
Update:
I found the implementation of the operator>>
used.
PACKAGE TStream & operator >>(TStream &Stream, AnsiString &s)
{
int i;
Stream.ReadBuffer(&i, sizeof(i));
if (i<0)
{
WideString ws;
i=-i;
ws.SetLength(i);
if (i>0)
Stream.ReadBuffer(ws.c_bstr(), i*sizeof(wchar_t));
s=ws;
} else if (i>0)
{
s.SetLength(i);
Stream.ReadBuffer(s.c_str(), i);
} else
s="";
return Stream;
}
Stepping through it seems to handle the received strings correctly. But I seem to recall hearing that issues with WideString
is not uncommon :P
Update 2:
I actually found an instance where the string returned is 6 chars long plus the ending \0
but the size is set to 7. So I guess my solution will be in the application sending that string since it supplies the wrong size.