Please see Emgu CV Blob Detection for more information. Assuming you are using Emgu CV 2.1 or higher, then the answer will work. If you are using version 1.5 or higher, see this thread on how to easily detect blobs. Or look at the code below
Capture capture = new Capture();
ImageViewer viewer = new ImageViewer();
BlobTrackerAutoParam param = new BlobTrackerAutoParam();
param.ForgroundDetector = new ForgroundDetector(Emgu.CV.CvEnum.FORGROUND_DETECTOR_TYPE.FGD);
param.FGTrainFrames = 10;
BlobTrackerAuto tracker = new BlobTrackerAuto(param);
Application.Idle += new EventHandler(delegate(object sender, EventArgs e)
{
tracker.Process(capture.QuerySmallFrame().PyrUp());
Image<Gray, Byte> img = tracker.GetForgroundMask();
//viewer.Image = tracker.GetForgroundMask();
MCvFont font = new MCvFont(Emgu.CV.CvEnum.FONT.CV_FONT_HERSHEY_SIMPLEX, 1.0, 1.0);
foreach (MCvBlob blob in tracker)
{
img.Draw(Rectangle.Round(blob), new Gray(255.0), 2);
img.Draw(blob.ID.ToString(), ref font, Point.Round(blob.Center), new Gray(255.0));
}
viewer.Image = img;
});
viewer.ShowDialog();
Hope this helps!
EDIT
I think you should use this code every ten frames or so (~3 times a second) and do something like this:
Capture capture = new Capture();
ImageViewer viewer = new ImageViewer();
BlobTrackerAutoParam param = new BlobTrackerAutoParam();
param.ForgroundDetector = new ForgroundDetector(Emgu.CV.CvEnum.FORGROUND_DETECTOR_TYPE.FGD);
param.FGTrainFrames = 10;
BlobTrackerAuto tracker = new BlobTrackerAuto(param);
int frames = 0;
Application.Idle += new EventHandler(delegate(object sender, EventArgs e)
{
frames++;//Add to number of frames
if (frames == 10)
{
frames = 0;//if it is after 10 frames, do processing and reset frames to 0
tracker.Process(capture.QuerySmallFrame().PyrUp());
Image<Gray, Byte> img = tracker.GetForgroundMask();
//viewer.Image = tracker.GetForgroundMask();
int blobs = 0;
MCvFont font = new MCvFont(Emgu.CV.CvEnum.FONT.CV_FONT_HERSHEY_SIMPLEX, 1.0, 1.0);
foreach (MCvBlob blob in tracker)
{
//img.Draw(Rectangle.Round(blob), new Gray(255.0), 2);
//img.Draw(blob.ID.ToString(), ref font, Point.Round(blob.Center), new Gray(255.0));
//Only uncomment these if you want to draw a rectangle around the blob and add text
blobs++;//count each blob
}
blobs = /*your counter here*/;
blobs = 0; //reset
viewer.Image = img;//get next frame
});
viewer.ShowDialog();
EDIT 2
It sounds like you just want to identify the blobs, it sounds like you want McvBlob.ID
. This is the ID of the blob and you can check which ID's are still there and which are not. I would still do this every ten frames to not slow it down as much. You just need a simple algorithm that can observe what the ID's are, and if they have changed. I would store the IDs in a List<string>
and check that list for changes every few frames. Example:
List<string> LastFrameIDs, CurrentFrameIDs;
Capture capture = new Capture();
ImageViewer viewer = new ImageViewer();
BlobTrackerAutoParam param = new BlobTrackerAutoParam();
param.ForgroundDetector = new ForgroundDetector(Emgu.CV.CvEnum.FORGROUND_DETECTOR_TYPE.FGD);
param.FGTrainFrames = 10;
BlobTrackerAuto tracker = new BlobTrackerAuto(param);
int frames = 0;
Application.Idle += new EventHandler(delegate(object sender, EventArgs e)
{
frames++;//Add to number of frames
if (frames == 10)
{
frames = 0;//if it is after 10 frames, do processing and reset frames to 0
tracker.Process(capture.QuerySmallFrame().PyrUp());
Image<Gray, Byte> img = tracker.GetForgroundMask();
//viewer.Image = tracker.GetForgroundMask();
int blobs = 0, i = 0;
MCvFont font = new MCvFont(Emgu.CV.CvEnum.FONT.CV_FONT_HERSHEY_SIMPLEX, 1.0, 1.0);
foreach (MCvBlob blob in tracker)
{
i++;
//img.Draw(Rectangle.Round(blob), new Gray(255.0), 2);
//img.Draw(blob.ID.ToString(), ref font, Point.Round(blob.Center), new Gray(255.0));
//Only uncomment these if you want to draw a rectangle around the blob and add text
CurrentFrameIDs.Add(blob.ID.ToString());
if (CurrentFrameIDs[i] == LastFrameIDs[i])
img.Draw(Rectangle.Round(blob), new Gray(0,0), 2);//mark the new/changed blob
blobs++;//count each blob
}
blobs = /*your counter here*/;
blobs = 0; //reset
i = 0;
LastFrameIDs = CurrentFrameIDs;
CurrentFrameIDs = null;
viewer.Image = img;//get next frame
});
viewer.ShowDialog();