I'm working on a game using OpenTK in C#. Currently trying to implement the pause menu system.
One feature, that I need your help with, is darkening the whole screen when the menu appears.
Is there any way i can do a final modification of every pixel (half the RGB?) once everything is rendered? If not, i know that drawing a quad over the screen works, but i can't seem to work out how to get semi-transparency to work with OpenTK quads.