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Like in subject, Can I debug in runtime scripts in Unity3D on Kindle Fire HD? anyone done this before ? In MonoDev "attach to Process I can see only Editor.

waskithebest
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1 Answers1

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Use Debug.Log(); function to debug. If you need to Debug while running on the Kindle You will have to create GUI Script to render text onto the screen.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnGUI() {
        GUI.Label(new Rect(10, 10, 100, 20), "Hello World!");
    }
} 

For more details refer this Unity Docs page -https://docs.unity3d.com/ScriptReference/GUI.Label.html

derHugo
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Febin Mathew
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