I'm trying to create a guessing game that has the user clicking on different colored boxes to see which one is correct. I have a public var that dictates which color(later image) to use. The code is this in my update:
if (FlxG.mouse.justPressed())
{
block2.distributionp = Math.random() * 2;
block2.colorArray = block2.distributionp;
block2.colorUnit = block2.colorArray;
}
(colorUnit and colorArray both equal distributionp, which is a ranom of 2 in the class file)
When I run this code, the change does occur, but it only seems to switch out once. The other times it's ignored. How can I get this to continuously switch out a random number that I can use later?
Thanks in advance!