I'm working on a game project right now where each level of the game is represented by a text file showing the physical layout (similar to the xna platformer example) with a corresponding xml file containg the rest of the information about the level. Each text file and xml file are put in their own folder which is named after the ID of the level.
Unfortunately this means I need to manually create each folder, then import the two files, then for both files set the build action to "none" and Copy to Output directory to "copy if newer".
Is there a way to automate this for a large amount of files/folders? Or should I just try a different system?