So, I finally decided to use Swarm Leaderboards for my Game.
The setup was easy, but seem to have introduced bugs to the application with its unexpected behaviors.
Would help is someone can shed light on it:
The application always keeps running in the background. Even after the close of the final UI activity. Surely there is some thread that Swarm is keeping which is preventing it from closing. Any ideas, how i can completely close my application, rather than bogging user with a background application.
They spawn a service in a separate PID space, is it necessary. What if I modify it and make it to be maintained in one single PID
The SDK sometimes show the Login-Dashboard, while I prefer my users to play as guest and thus not calling the
showDashboard
. Why is it still getting called? any way of preventing it. OR if it is to be shown - then any callback that I can associate with it, so that the rest of UI is more interlaced, rather than abrupt popup(s)