My slider won't change the value of the parameter I give it. The slider moves, but the value doesn't change. Of import here is 'temperature' which I need to vary with slider 2.
Also, winsound won't play anything and my sliders aren't labeled. What the heck is going on here?
import winsound
import pygame
import time
from visual.controls import *
from visual.graph import *
from math import *
temperature = 50
funct1 = gcurve(color=(temperature*0.04, (temperature*0.04)-2, (temperature*0.04)-2))
for x in arange (0., 100.1, 0.1):
funct1.plot(pos=(x,5.*cos(2.*x)))
def setdir(direction):
cube.dir = direction
def setrate(obj): # called on slider drag events
cuberate(obj.value) # value is min-max slider position
def cuberate(value):
cube.dtheta = 2*value*pi/1e3
def woosh(sound):
winsound.playsound('%s.wav' % sound, winsound.sphere.wav)
x=0
y=0
z=0
w = 350
display(x=w, y=0, width=w, height=w, range=1.5, forward=-vector(0,0,1), newzoom=1)
c = controls(x=0, y=0, width=w, height=w, range=60)
ctrl = slider(pos=(-50,20), width=7, length=100, axis=(1,0,0), text='Temperature', min=0., max=100., value=temperature)
s1 = slider(pos=(-50,40), width=7, length=100, axis=(1,0,0), text='Angular Velocity', action=lambda: setrate(s1))
cube = sphere(color=(temperature*0.04, (temperature*0.04)-2, (temperature*0.04)-2), material=materials.rough, pos=(x,y,z))
sphere.velocity = vector(x,y,z)
setrate(s1)
setdir(-1)
side = .4
thk = 0.3
t=0
dt=0.1
while True:
rate(100)
cube.p = vector (sin(t*0.02*temperature),sin(t*0.03*temperature),sin(t*0.04*temperature))
cube.rotate(axis=(0,1,0), angle=cube.dir*cube.dtheta)
t = t + dt
cube.pos = cube.p*sin(t*temperature/100)/5
woosh
if not (side > cube.x > -side):
cube.p.x = -cube.p.x
if not (side > cube.y > -side):
cube.p.y = -cube.p.y
if not (side > cube.z > -side):
cube.p.z = -cube.p.z