I'm using TexturePacker to pack my sprites. Then I'm trying to use it but I have no idea that how to create CCMenuImageItem with that sprite sheet. Cause CCMenuImageItem::create has defined as:
CCMenuItemImage * CCMenuItemImage::itemWithNormalImage(const char *normalImage, const char *selectedImage)
CCMenuItemImage * CCMenuItemImage::create(const char *normalImage, const char *selectedImage)
CCMenuItemImage * CCMenuItemImage::itemWithNormalImage(const char *normalImage, const char *selectedImage, CCObject* target, SEL_MenuHandler selector)
CCMenuItemImage * CCMenuItemImage::create(const char *normalImage, const char *selectedImage, CCObject* target, SEL_MenuHandler selector)
CCMenuItemImage * CCMenuItemImage::itemWithNormalImage(const char *normalImage, const char *selectedImage, const char *disabledImage, CCObject* target, SEL_MenuHandler selector)
CCMenuItemImage * CCMenuItemImage::create(const char *normalImage, const char *selectedImage, const char *disabledImage, CCObject* target, SEL_MenuHandler selector)
Thanks!