0

I just finished developing a long project, universal (iPhone, iPod, iPad), and i didn't develop with the retina display on mind.

  1. I'm forced to add assets to support this new resolution ?. If i'm using the latest SDK, can i specify whether to support or not the new resolution in the new ipad ? ( like modifying a value in the target device family for example).
  2. If not, my app will show as the ipad version in the new ipad ?

Thanks !

José Joel.
  • 2,040
  • 6
  • 28
  • 46

1 Answers1

1

You don't have to support the retina display, simply omitting the @2x graphic files is enough to have the iPad use the non-retina graphics. No further settings required.
Keep in mind though that your customers will most likely want retina display support, so you should consider adding the retina graphics at some point (if you want to avoid bad reviews).

JustSid
  • 25,168
  • 7
  • 79
  • 97
  • Thank you !, almost had a hearth attack. And yeah, i will develop an update supporting this resolution once i have enough funds. – José Joel. Dec 13 '12 at 20:34
  • @JoséJoel. I know that feeling! By the way, you might have to provide retina screenshots (not too sure about this, sorry), but it's enough to just make a screenshot in the retina simulator of your normal app. – JustSid Dec 13 '12 at 20:47