I'm making a Client-Server. I've gotten as far as that the server can send a hardcoded file, but not a client specified. I will have to send only text files. As far as I have understood: the clients firstly sends the file name and then, the server sends it, nothing complicated, but I'm getting all kinds of errors, this code is getting a connection reset/socket closed error. The main problem is, that hadn't got much time to research networking.
Ill appreciate any help I can get.
EDIT. I found a work around, closing a stream causes the socket to close, why is that? It shouldn't happen, should it?
Server Side:
InputStream sin=newCon.getInputStream();
DataInputStream sdata=new DataInputStream(sin);
location=sdata.readUTF();
//sdata.close();
//sin.close();
File toSend=new File(location);
byte[] array=new byte[(int)toSend.length()];
FileInputStream fromFile=new FileInputStream(toSend);
BufferedInputStream toBuffer=new BufferedInputStream(fromFile);
toBuffer.read(array,0,array.length);
OutputStream out=newCon.getOutputStream(); //Socket-closed...
out.write(array,0,array.length);
out.flush();
toBuffer.close();
newCon.close();
ClientSide:
int bytesRead;
server=new Socket(host,port);
OutputStream sout=server.getOutputStream();
DataOutputStream sdata=new DataOutputStream(sout);
sdata.writeUTF(interestFile);
//sdata.close();
//sout.close();
InputStream in=server.getInputStream(); //socket closed..
OutputStream out=new FileOutputStream("data.txt");
byte[] buffer=new byte[1024];
while((bytesRead=in.read(buffer))!=-1)
{
out.write(buffer,0,bytesRead);
}
out.close();
server.close();