I want to create game similiar to that: https://play.google.com/store/apps/details?id=com.fingersoft.hillclimb
My problem is how to manage "ground" layer, or "track layer" in other words.
How to describe it - I consider some kind of definition file (XML/JSON/CSV whatever...) with array of ground points (x,y) for flow description and placement of active elements - have you any experience with that?
Are there any tools for quick design (like TMX editors) - everything better than Vi will good.