Can someone give me some guidance on my problem - I am writing a game (CryEngine) and I need to know how to send data - including usernames and passwords to a server where they can be stored in a database and shown on a webpage displaying the players "stats". I'd like to start with the usernames and passwords as they are the most paramount that I get right, the other stuff really doesnt have to be encrypted. Although, it might make it a bit harder for hackers to alter their stats.
So how would I approach doing this? I know my way around C++ and I have been using it for a while, I have already built a system that stores and captures the player's kills and XP etc. but this bit sounds more tricky. It sounds like I'm going to make heavy use of BOOST and possibly OpenSSL, but having never used these libraries before or having to make a secure system, I'm slightly confused. Any help or general directions are greatly appreciated!