I am trying to build a web application that will stream an audio in the browser (without any plugins), with an ability to let other users join in to www.mysite.com and the audio will be streamed to every connected user simultaneously from the current audio position of the host (aka synchronized audio playing between server and clients).
What do I need to do implement something like that? I am working on a Node.js/Express project right now, but I haven't touched Stream or Buffer API. Is that what I would need to use? Also what about WebRTC? Is it applicable here?