So i've been learning how to develop stuff in 3D with Flash using the Away3D engine, whilst i'm getting to grips with a lot of the techniques and methods of working with Away3D i've now hit a problem.
As you can see above, I have a rectangle with a texture on it, positioned 1 unit away from the rest of the objects, however when rotating about the y-axis on a fixed point; strange things start to happen.
I'd call it z-fighting, but that's only when two objects are at exactly the same depth correct?
Either way I need a way to combat this issue, or some pointers on what to use or where to research, the issue being im not too familiar with Away3D so I don't know where to start.
Any help would be much appreciated :)