3

I have written a game in C++ / OpenGL and am supposed to port the same to Python.

After some research online, I found out PyOpenGL 3.0.2 and WxPython 2.8.12.1 bindings for 2.7 version of Python work good for Python / OpenGL programming.

Can you suggest me if this a right combination to start porting my C++ game to ?

If there are any other easy ways to get this porting done, help me with those.

genpfault
  • 51,148
  • 11
  • 85
  • 139
user1859793
  • 129
  • 1
  • 1
  • 2

1 Answers1

1

Did you look at what's built in to wxPython? See http://wiki.wxpython.org/GLCanvas

There's also this recipe that seems to combine openGL Python wrappers and wx: http://code.activestate.com/recipes/325392-use-wxpythonopengl-to-draw-a-sphere/

Mike Driscoll
  • 32,629
  • 8
  • 45
  • 88