This is not a specific coding question but more a research project.
I am very interested in streaming services. To be more specific, I am interested in streaming audio from a server to a device. I do understand the basic logic behind it but I want to get better knowledge in these things.
I would like to try implementing a streaming server and a streaming client (server on mac and client on iOS) but I am having some trouble finding any pages that offer "tutorials" on how its done. I have managed to get the client side somehow and in its example it is playing stream from shoutmedia
. How can I implement the server side? I would prefer it in C++ (server in Qt for example would be a bullseye) but any links will be appreciated.
I think that streaming is quite an interesting topic and any links will be appreciated.
Thanks!