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This is not a specific coding question but more a research project.

I am very interested in streaming services. To be more specific, I am interested in streaming audio from a server to a device. I do understand the basic logic behind it but I want to get better knowledge in these things.

I would like to try implementing a streaming server and a streaming client (server on mac and client on iOS) but I am having some trouble finding any pages that offer "tutorials" on how its done. I have managed to get the client side somehow and in its example it is playing stream from shoutmedia. How can I implement the server side? I would prefer it in C++ (server in Qt for example would be a bullseye) but any links will be appreciated.

I think that streaming is quite an interesting topic and any links will be appreciated.
Thanks!

Majster
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  • SHOUTcast/Icecast servers are essentially HTTP. If you want to make a server for that, build an HTTP server that streams data. – Brad Nov 26 '12 at 19:00
  • http://stackoverflow.com/questions/4561140/need-to-create-http-webserver-using-qt-4-7-in-c – Brad Nov 26 '12 at 20:11

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