3

I am trying to traverse a binary tree using twalk() with <search.h>

   #define _GNU_SOURCE     /* Expose declaration of tdestroy() */
   #include <search.h>
   #include <stdlib.h>
   #include <stdio.h>
   #include <time.h>

   void *root = NULL;

   void *
   xmalloc(unsigned n)
   {
       void *p;
       p = malloc(n);
       if (p)
           return p;
       fprintf(stderr, "insufficient memory\n");
       exit(EXIT_FAILURE);
   }

   int
   compare(const void *pa, const void *pb)
   {
       if (*(int *) pa < *(int *) pb)
           return -1;
       if (*(int *) pa > *(int *) pb)
           return 1;

       return 0;
   }

   void
   action(const void *nodep, const VISIT which, const int depth)
   {
       int *datap;

       switch (which) {
       case preorder:
           break;
       case postorder:
           datap = *(int **) nodep;
           printf("%6d\n", *datap);
           break;
       case endorder:
           break;
       case leaf:
           datap = *(int **) nodep;
           printf("%6d\n", *datap);
           break;
       }
   }

   int
   main(void)
   {
       int i, *ptr;
       void *val;

       srand(time(NULL));
       for (i = 0; i < 12; i++) {
           ptr = (int *) xmalloc(sizeof(int));
           *ptr = rand() & 0xff;
           val = tsearch((void *) ptr, &root, compare);
           if (val == NULL)
               exit(EXIT_FAILURE);
           else if ((*(int **) val) != ptr)
               free(ptr);
       }
       twalk(root, action);
       tdestroy(root, free);
       exit(EXIT_SUCCESS);
   }

As you can see there is no way to pass to or return any variable from action(). why is so hermetic? I can't use any global because the program uses threads, my question is: how can I traverse (and share nodep with non-global variable) in thread-safe mode? Excuse my poor english

EDIT: As unwind said, the solution is to re-invent this particular wheel, redefine the structure used at tsearch.c solves the problem:

/* twalk() fake */

struct node_t
{
    const void *key;
    struct node_t *left;
    struct node_t *right;
    unsigned int red:1;
};

static void tmycallback(const xdata *data, const void *misc)
{
    printf("%s %s\n", (const char *)misc, data->value);
}

static void tmywalk(const struct node_t *root, void (*callback)(const xdata *, const void *), const void *misc)
{
    if (root->left == NULL && root->right == NULL) {
        callback(*(xdata * const *)root, misc);
    } else {
        if (root->left != NULL) tmywalk(root->left, callback, misc);
        callback(*(xdata * const *)root, misc);
        if (root->right != NULL) tmywalk(root->right, callback, misc);
    }
}

/* END twalk() fake */

if (root) tmywalk(root, tmycallback, "Hello walker");
David Ranieri
  • 39,972
  • 7
  • 52
  • 94

2 Answers2

4

I guess nobody can answer the "why" exactly, except those who specified and implemented the functions. I guess "shortsightedness", or maybe "historical reasons" (they did it before thread programming became a common thing).

Anyway, this API seems a bit "toyish" to me due to this limitation, as do in fact all APIs that fail to include a user-owned void * that is just opaquely passed around between API and any callbacks.

So, the solution I guess is to re-invent this particular wheel, and write your own functions to traverse a binary tree.

Wolf
  • 9,679
  • 7
  • 62
  • 108
unwind
  • 391,730
  • 64
  • 469
  • 606
1

You can use thread-local storage to be able to use a global variable and still be thread-safe. Apparently you can use the __thread keyword for this purpose. Also check Using __thread in c99.

Community
  • 1
  • 1
kmkaplan
  • 18,655
  • 4
  • 51
  • 65