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I am not sure how am I supposed to setup SDL to work with my mac. I have OS X 10.8.

I remember that some time ago on the SDL page there were development libraries for OS X, Win, and Linux. Now the OS X is missing so im guessing I have to get the linux one working?

And I need runtime libraries which are available for OS X.

What do I need to do to get the whole thing up and running in Xcode 4?

Copy the runtime SDL.framework to /Library/Frameworks, then what?

I would much appreciate the whole step-by-step procedure since I am not most familiar with these things (but I do know a command or two in shell if necessary).

genpfault
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Majster
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1 Answers1

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The development libraries contained Xcode project templates, but the templates don't work with Xcode 4. Since the templates don't work with Xcode 4, the development libraries for Mac OS X were removed from the SDL site. Just download the Mac runtime libraries. The following article shows you how to get SDL working with Xcode 4:

Using SDL with Xcode 4

Swift Dev Journal
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  • Thanks. I have managed to get it up and running. For anyone else who will attempt it also check out: http://lazyfoo.net/SDL_tutorials/lesson01/index.php – Majster Nov 21 '12 at 08:07