I am not sure how am I supposed to setup SDL to work with my mac. I have OS X 10.8.
I remember that some time ago on the SDL page there were development libraries for OS X, Win, and Linux. Now the OS X is missing so im guessing I have to get the linux one working?
And I need runtime libraries which are available for OS X.
What do I need to do to get the whole thing up and running in Xcode 4?
Copy the runtime SDL.framework
to /Library/Frameworks
, then what?
I would much appreciate the whole step-by-step procedure since I am not most familiar with these things (but I do know a command or two in shell if necessary).