I have a Canvas
with different Elements which are created and removed dynamically at runtime inside a canvas, which itself is in a custom Usercontrol.
Now I want to add a few Touchevents, like ManipulationStarted. However, if I bind it on the Canvas
, I get the canvas back as sender in my event. I need, however, the specific UIElement
that was touched, so I guess I need to bind the event directly to the children. How can I achieve this?
PS: I've already tried creating a custom Event inside the Usercontrol, which is added to the specific child when it's created, however the performance seems to suffer immensely from this approach.