Beginner here. I have a class with a SoundPool object in it. I would like to have the class implement Parcelable so that its instance can be passed between activities (so that I only load the sounds once).
But I am facing a problem in writing the SoundPool object into the parcel. May I know if it is possible at all? (Maybe SoundPool does not implement Parcelable?)
public class SoundSamples { // implements Parcelable{
SoundPool sound;
AudioManager am;
int soundId[] = new int[4];
Context ctxt;
public SoundSamples(Context context) {
ctxt = context;
}
public void makeSound() {
Context context = ctxt;
sound = new SoundPool(10, AudioManager.STREAM_MUSIC, 0);
soundId[0] = sound.load(context, R.raw.c4, 0);
soundId[1] = sound.load(context, R.raw.cs4, 0);
soundId[2] = sound.load(context, R.raw.d4, 0);
soundId[3] = sound.load(context, R.raw.ds4, 0);
}
public SoundPool getSound() {
return sound;
}
public int[] getSoundId() {
return soundId;
}
/*
private SoundSamples(Parcel in) {
// STUCK HERE
sound = in.readParcelable(null);
soundId = in.readArray(Integer);
}
public static final Parcelable.Creator<SoundSamples> CREATOR
= new Parcelable.Creator<SoundSamples>() {
public SoundSamples createFromParcel(Parcel in) {
return new SoundSamples(in);
}
public SoundSamples[] newArray(int size) {
return new SoundSamples[size];
}
};
public void writeToParcel(Parcel out, int flags) {
// AND STUCK HERE
out.writeIntArray(soundId);
out.writeParcelable((Parcelable)sound,0);
}
*/
}
Any help is appreciated. Do point out if this is the correct way to do things at all. Thanks.