I am trying to make a simple game, so far i can capture user input, but i cannot get the view to work properly to print the images. If i have a resource named image, how do i assign individual sprites to display this image on displayOn? I have tried many approaches, for example in the initialize method i tried:
self image := Classname image
but that caused an overflow, and i was forced to closed visual without saving work. What is the good way to do this?