I'm developing an application using a VMR9 Allocator.
The allocator allow me to draw the directshow filter graph output to a texture. I noticed that if I don't use the SwapEffect.Copy in exclusive mode my video rate is bellow 25 (the nominal rate).
I need to use SwapEffect.Discard in order to activate multisampling.
Is there any workaround to use vmr9 allocator with SwapEffect.Discard?