0

I have a pod file that I am able to load into my cocos3d program. It was imported into blender in Windows XP and then directly exported to .pod format. I am using blender 2.64

How can I get the embedded keyframe animations to play in cocos3d.

Thanks.

Ludovic Landry
  • 11,606
  • 10
  • 48
  • 80
Naseiva Khan
  • 965
  • 1
  • 7
  • 15

1 Answers1

0

Here is an example, If you want to run the animation 10 seconds and repeat forever on you object called playerNode:

CCActionInterval *stride = [CC3Animate actionWithDuration:10.0];
[playerNode runAction:[CCRepeatForever actionWithAction:stride]];
Ludovic Landry
  • 11,606
  • 10
  • 48
  • 80