I need to capture the event when my application is trying to write something on console.
Console.WriteLine("Any text");
Is it possible to get the text sent to console output in an event or method?
I need to capture the event when my application is trying to write something on console.
Console.WriteLine("Any text");
Is it possible to get the text sent to console output in an event or method?
One approach would be to create a new stream override, as shown in this article:
http://mel-green.com/2010/01/progressstream/
Then, you would need to set this as the stream that Console writes to, e.g.
MemoryStream ms = new MemoryStream();
ProgressStream progressStream = new ProgressStream(ms);
Console.SetOut(new StreamWriter(progressStream));
Then use the events of the progress stream to see when it is written to.
This may be helpful to you:
using System;
using System.IO;
namespace nsStreams
{
public class Redirect
{
static public void Main ()
{
FileStream ostrm;
StreamWriter writer;
TextWriter oldOut = Console.Out;
try
{
ostrm = new FileStream ("./Target.txt", FileMode.OpenOrCreate, FileAccess.Write);
writer = new StreamWriter (ostrm);
}
catch (Exception e)
{
Console.WriteLine (e.Message);
return;
}
Console.SetOut (writer);
Console.SetOut (oldOut);
writer.Close();
ostrm.Close();
Console.WriteLine ("Done");
}
}
}
Here is an example I used to make a thread-safe listener for Console content that we're "printing" into an observable collection that a WPF Element is bound to.
Create a custom TextWriter class so you can hook into the process:
public class CustomTextWriter : TextWriter
{
private readonly StringBuilder lineBuffer = new();
public event EventHandler<StringEventArgs>? LogModelReadyToAdd;
public override Encoding Encoding => Encoding.UTF8;
public override void Write(char value)
{
// This is the inner-most write, as it is down to a single character
if (value is '\r' or '\n')
{
if (lineBuffer.Length > 0)
{
LogModelReadyToAdd?.Invoke(
this,
new(lineBuffer.ToString()));
lineBuffer.Clear();
}
return;
}
lineBuffer.Append(value);
}
}
With a quick string event args object:
public class StringEventArgs : EventArgs
{
public StringEventArgs()
{
}
public StringEventArgs(string @string)
{
String = @string;
}
public string? String { get; init; }
}
And in my main window (where the context is for me to bind, I have this in my OnInitialized):
CustomTextWriter writer = new();
writer.LogModelReadyToAdd += async (_, args) =>
{
if (Application.Current.CheckAccess())
{
TheContext.StepLog?.Add(new() { Log = args.String, });
return;
}
await Application.Current.Dispatcher.BeginInvoke(
DispatcherPriority.Background,
new Action(() => TheContext.StepLog?.Add(new() { Log = args.String, })));
};
Console.SetOut(writer);