0

Well, in Blender, how can I create a new material, assign it to the current object, create an image texture and assign it and then open an image for it (and also open the image in the UV/Image Editor)?

Edric
  • 24,639
  • 13
  • 81
  • 91
Antoni4040
  • 2,297
  • 11
  • 44
  • 56

1 Answers1

2

I would suggest reading the Blender API Python Cookbook on the Blender wiki. It has sections for each of the features that you want with code examples.

neomonkeus
  • 326
  • 2
  • 11
  • See if you can help here: http://stackoverflow.com/questions/13293835/blender-segmentation-fault-core-dumped – Antoni4040 Nov 08 '12 at 17:00