The reason you can't get lazily get an iterator from a traversable is that you intrinsically can't. Traversable defines foreach
, and foreach
runs through everything without stopping. No laziness there.
So you have two options, both terrible, for making it lazy.
First, you can iterate through the whole thing each time. (I'm going to use the Scala Iterator, but the Java Iterator is basically the same.)
class Terrible[A](t: Traversable[A]) extends Iterator[A] {
private var i = 0
def hasNext = i < t.size // This could be O(n)!
def next: A = {
val a = t.slice(i,i+1).head // Also could be O(n)!
i += 1
a
}
}
If you happen to have efficient indexed slicing, this will be okay. If not, each "next" will take time linear in the length of the iterator, for O(n^2)
time just to traverse it. But this is also not necessarily lazy; if you insist that it must be you have to enforce O(n^2)
in all cases and do
class Terrible[A](t: Traversable[A]) extends Iterator[A] {
private var i = 0
def hasNext: Boolean = {
var j = 0
t.foreach { a =>
j += 1
if (j>i) return true
}
false
}
def next: A = {
var j = 0
t.foreach{ a =>
j += 1
if (j>i) { i += 1; return a }
}
throw new NoSuchElementException("Terribly empty")
}
}
This is clearly a terrible idea for general code.
The other way to go is to use a thread and block the traversal of foreach as it's going. That's right, you have to do inter-thread communication on every single element access! Let's see how that works--I'm going to use Java threads here since Scala is in the middle of a switch to Akka-style actors (though any of the old actors or the Akka actors or the Scalaz actors or the Lift actors or (etc.) will work)
class Horrible[A](t: Traversable[A]) extends Iterator[A] {
private val item = new java.util.concurrent.SynchronousQueue[Option[A]]()
private class Loader extends Thread {
override def run() { t.foreach{ a => item.put(Some(a)) }; item.put(None) }
}
private val loader = new Loader
loader.start
private var got: Option[A] = null
def hasNext: Boolean = {
if (got==null) { got = item.poll; hasNext }
else got.isDefined
}
def next = {
if (got==null) got = item.poll
val ans = got.get
got = null
ans
}
}
This avoids the O(n^2)
disaster, but ties up a thread and has desperately slow element-by-element access. I get about two million accesses per second on my machine, as compared to >100M for a typical traversable. This is clearly a horrible idea for general code.
So there you have it. Traversable is not lazy in general, and there is no good way to make it lazy without compromising performance tremendously.