I have a uiview that contains other custom drawn uiview inside it. Now I want that, when a user clicks this parent view it would expand to a new defined frame with animation.
I had some success using the animation block. The problem is that the expanded view is just the scaled version of the unexpanded uiview and hence it is a little pixelated. By calling the child views setneedsdisplay()
after the animation block now the end result of expanding the view is sharp( i.e. not pixelated). But in transitions it still pixelated.
Can someone suggest a better way to do this?