I have a C++ program not reading an absolute path in Visual Studio.
The following code works on my desktop environment (Windows 7, Visual Studio 2010, 64 bit). However, on my macbook, I am running bootcamp and/or VMware for a Windows 7 64 bit virtual machine that has the exact same Visual Studio 2010.
My attempts at fixing this problem:
I made sure that the absolute path is the same on my macbook as it is on the desktop. I further made double sure that I installed the third party library to read my wave file in the same fashion as I did for the desktop twice.
I rewrote the program that run on the desktop, reinstalled the library on my macbook. Simpler program works on desktop, but alas, still failed to read absolute path on macbook.
I moved the wav file so not to be a path, but in the actual project solution itself. No change.
Google.
I include the code at the bottom, for your benefit. I used libsndfile library to read a wav file. I may just try to use my very old crappy Windows laptop, but would can't understand what could be going wrong on my macbook VM machine.
// WaveReader.cpp : main project file.
#include "stdafx.h"
#include <stdlib.h>
#include <stdio.h>
#include <sndfile.h>
using namespace System;
int main(array<System::String ^> ^args)
{
Console::WriteLine(L"Hello World");
SNDFILE *sf;
SF_INFO info;
/*Open the wav file. */
info.format = 0;
sf = sf_open("C:\\Users\\geekyomega\\gameover.wav",SFM_READ,&info);
if (sf == NULL)
{
printf("Failed to open the file.\n");
getchar();
exit(-1);
}
}
My output, when I run this program is
Failed to open the file
As always, thank you for reading through this question. I deeply would appreciate any help, assistance, or wisdom any of you would have. Especially if you encountered a similar problem.
Warm Regards, GeekyOmega