My tentative answer is no, as observed by the following test code:
#include <functional>
#include <iostream>
#include <string>
#include <vector>
using namespace std;
void TestFunc (void);
int TestFuncHelper (vector<int>&, int, int);
int main (int argc, char* argv[]) {
TestFunc ();
return 0;
} // End main ()
void TestFunc (void) {
// Recursive lambda
function<int (vector<int>&, int, int)> r = [&] (vector<int>& v_, int d_, int a_) {
if (d_ == v_.size ()) return a_;
else return r (v_, d_ + 1, a_ + v_.at (d_));
};
int UpperLimit = 100000; // Change this value to possibly observe different behaviour
vector<int> v;
for (auto i = 1; i <= UpperLimit; i++) v.push_back (i);
// cout << TestFuncHelper (v, 0, 0) << endl; // Uncomment this, and the programme works
// cout << r (v, 0, 0) << endl; // Uncomment this, and we have this web site
} // End Test ()
int TestFuncHelper (vector<int>& v_, int d_, int a_) {
if (d_ == v_.size ()) return a_;
else return TestFuncHelper (v_, d_ + 1, a_ + v_.at (d_));
} // End TestHelper ()
Is there a way to force the compiler to optimise recursive tail calls in lambdas?
Thanks in advance for your help.
EDIT
I just wanted to clarify that I meant to ask if C++11 optimizes recursive tail calls in lambdas. I am using Visual Studio 2012, but I could switch environments if it is absolutely known that GCC does the desired optimization.