I have the following codes to convert an image(bitmap) to byte array:
public byte[] ConvertImageToByteArray(Image imageToConvert, ImageFormat formatOfImage)
{
byte[] Ret;
try
{
using (MemoryStream ms = new MemoryStream())
{
imageToConvert.Save(ms, formatOfImage);
Ret = ms.ToArray();
}
}
catch (Exception)
{
throw;
}
return Ret;
}
and Convert byte array back to image(bitmap):
public Bitmap ConvertByteArrayToImage(byte[] myByteArray)
{
Image newImage;
using (MemoryStream ms = new MemoryStream(myByteArray, 0, myByteArray.Length))
{
ms.Write(myByteArray, 0, myByteArray.Length);
newImage = Image.FromStream(ms, true);
}
return newImage;
}
Here's my Main Program:
byte[] test = ConvertImageToByteArray(Image.FromFile("oldImage.bmp"), ImageFormat.Bmp);
Bitmap bmp = ConvertByteArrayToImage(test);
bmp.Save("newImage.bmp");
But when I compare both of the image files(old & new bitmap images), their checksum appeared to be different. Any reason for that happening? How to fix it to maintain its integrity?