I'm wondering if someone could explain (or point me in the right direction)
where the code for instantiating UIWindow disappears to when NOT using storyboards? In the empty-application project template the window is created in application didFinishLaunnching... in your AppDelegate.
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
However if using storyboards, the above code is omitted, though obviously UIApplication knows which window to start off with.
Where the application looks for the info.plist file to know which storyboard(s) to start off with.
I'm certain this is all well documented somewhere I just haven't found it. Read this Where is the UIWindow instantiated in an iPhone app? but not much help. I've been at iOS for awhile, just never had to mess with the initial startup of an app until now. Thanks