I am currently using the native .curveTo function and wondering if I could write some code that will render Quadratic Bezier Curves in Stage3D? I also may need to perform fills between the curves I draw to the screen.
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Fills are supported by the extension
It uses a triangulator under the hood to process the fill into something the GPU can handle.

Jonathan Pace
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It has already been implemented for Starling. Hope you'll find it useful: https://github.com/unwrong/Starling-Extension-Graphics/pull/1

Kodiak
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Does that support fills as well? Thanks. – AturSams Oct 14 '12 at 15:32
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After reading it, it seems it does not support the fill part. I wonder if that is something that could be achieved with a reasonable amount of effort. – AturSams Oct 14 '12 at 15:40