I'm new to android application development. I tried to develop an android server client chat
for my first project. This is the code for the client side. When the client press btnJoin
,
it will connect to the server and send a string. I've read many example and many of them
looks like this. I got a networkOnMainThreadException
. How do I make an asyncTask
to prevent
this problem? Any help would be much appreciated.
btnJoin = (Button) findViewById(R.id.buttonJoin);
btnJoin.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
Socket socket = null;
DataOutputStream dataOutputStream = null;
DataInputStream dataInputStream = null;
try {
socket = new Socket("192.168.1.4", 9092);
dataOutputStream = new DataOutputStream(socket.getOutputStream());
dataInputStream = new DataInputStream(socket.getInputStream());
dataOutputStream.writeUTF("Hello server!");
txtIP.append(dataInputStream.readUTF() + "\n");
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} finally {
if (socket != null) {
try {
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
if (dataOutputStream != null) {
try {
dataOutputStream.close();
} catch (IOException e) {
e.printStackTrace();
}
}
if (dataInputStream != null) {
try {
dataInputStream.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
});