I have been trying to learn the ins and outs of some data structures and I am trying to get a binary splay tree to work properly. Every time I run the following code and the node I am looking for is more than one past the root it tells me it is there and then just deletes that whole side from the root down. It works fine if the node is only one level down from the top.
I am not sure what is going wrong but I suppose it has something to do with my rotate functions. I got it to work properly for the insert function which is what I modeled this after.
public class SplayBST {
Node root;
int count;
int level = 0;
boolean found = false;
public SplayBST() {
root = null;
count = 0;
}
public String searchIt(String x) {
//after finishing search method I need to check if splaySearch exists then don't insert just splay it
splaySearch(root, x);
if (this.found == true) {
this.found = false;
return x;
}
else {
return null;
}
}
Node splaySearch(Node h, String x) {
if (h == null) {
return null;
}
if (x.compareTo(h.value) < 0) {
try {
if (x.compareTo(h.left.value) < 0) {
h.left.left = splaySearch(h.left.left, x);
h = rotateRight(h);
} else if (x.compareTo(h.left.value) > 0) {
h.left.right = splaySearch(h.left.right, x);
h.left = rotateLeft(h.left);
}
else {
this.found = true;
return h.left;
}
return rotateRight(h);
}
catch (NullPointerException ex) {
return null;
}
}
else { //basically x.compareTo(h.value)>0
try {
if (x.compareTo(h.right.value) > 0) {
h.right.right = splaySearch(h.right.right, x);
h = rotateLeft(h);
} else if (x.compareTo(h.right.value) < 0) {
h.right.left = splaySearch(h.right.left, x);
h.right = rotateRight(h.right);
}
else {
this.found = true;
return h.right;
}
return rotateLeft(h);
}
catch (NullPointerException ex) {
return null;
}
}
}
Node rotateLeft(Node h) {
Node x = h.right;
h.right = x.left;
x.left = h;
return x;
}
Node rotateRight(Node h) {
Node x = h.left;
h.left = x.right;
x.right = h;
return x;
}
class Node {
Node left;
Node right;
String value;
int pos;
public Node(String x) {
left = null;
right = null;
value = x;
}
}
}