I am busy looking for an easy solution using the Box2D physics engine in directCanvas... without using ImpactJS or any paid for framework.
My end goal is to build a HTML5 game for Mobile (Android/iPhone/iPad etc.) using Box2D.
What is my best solution?
Some box2D frameworks I am considering :
- Box2DJS - http://box2d-js.sourceforge.net/
- Box2Dflash - http://29a.ch/2010/4/17/box2d-2-flash-ported-javascript
- Gamvas - http://gamvas.com/
-UPDATE-
AppMobi's directBox2D documentation :
http://www.appmobi.com/documentation/gamingAPI/directBox2D/index.html
The only way to use directCanvas and Box2D is by using AppMobi's DirectBox2D framework (This is how I understand it).
Does anyone have a working example/demo how directBox2D with directCanvas??? I got it working on the XDK emulator but it is not working my Android phone.