I'm trying to screen capture a view that uses CATiledLayers (for animation) but unable to get the image that I want.
I tried it on Apple's "PhotoScroller" sample application and added this:
UIGraphicsBeginImageContext(self.view.frame.size);
CGContextRef ctx = UIGraphicsGetCurrentContext();
[self.view.layer renderInContext:ctx];
UIImage *screenshot = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
However, the tiles don't render in the resulting UIImage and all I get is the tile outlines.
Seems that CATiledLayer's renderInContext behaves differently from CALayer.
Am I doing anything wrong in trying to capture the tiles? Is my only solution to render the tiles individually myself?