In my windows application I use Windows Media Player dlls to play a video.
In my form I have a button to take a picture of the current video frame.
I did a lot of tests and code examinations but I couldn't find out why taking a picture of the current frame fails.
I tried this code, but the resulting image was black:
private Graphics g = null;
private void btnTakePicture_Click(object sender, EventArgs e)
{
if (!string.IsNullOrEmpty(axWMVMovie.URL))
{
axWMVMovie.Ctlcontrols.pause();
if (saveFileDialog1.ShowDialog() == DialogResult.OK)
{
System.Drawing.Image ret = null;
try
{
Bitmap bitmap = new Bitmap(axWMVMovie.Width, axWMVMovie.Height);
{
g = Graphics.FromImage(bitmap);
{
Graphics gg = axWMVMovie.CreateGraphics();
{
timerTakePicFromVideo.Start();
}
}
using (MemoryStream ms = new MemoryStream())
{
bitmap.Save(ms, System.Drawing.Imaging.ImageFormat.Png);
ret = System.Drawing.Image.FromStream(ms);
ret.Save(saveFileDialog1.FileName);
}
}
}
catch
{
}
}
}
}
private void timerTakePicFromVideo_Tick(object sender, EventArgs e)
{
timerTakePicFromVideo.Stop();
g.CopyFromScreen(axWMVMovie.PointToScreen(new System.Drawing.Point()).X,
axWMVMovie.PointToScreen(new System.Drawing.Point()).Y, 0, 0,
new System.Drawing.Size(axWMVMovie.Width, axWMVMovie.Height));
}
I use Timer
because when the user selects the save path, function takes image from the file user specified in save file dialog
. Video format is WMV.