For the last two years I have been using Java and NetBeans, where all I need to do to add a new third party library to my project is throw in the .jar file and NetBeans does the rest.
Recently I have switch to C++ and Visual Studio and I am having a really hard time getting a project to compile using OpenGL, GLUT and GLEW due to 'Missing reference' errors.
Some tutorials tell me I need to download the projects for GLUT/GLEW and run them (that didn't work), some tutorials tell me I need to add a .dll file to my Win32 folder, others say just put the header files in the same directory as your project and some say I need to install these libraries in to Visual Studio itself, not just to my project.
None of these approaches have worked thus far.
All I want is for this one project to use these libraries. This is throwing a major spanner in the works for me at the moment, any help would be appreciated.