I created an empty iOS app on Xcode 4.4.1, and did the following:
NSNumber *n1 = @1;
NSNumber *n2 = @2;
NSNumber *n3 = @3;
NSNumber *n100 = @100;
NSString *s = @"haha";
NSArray *a = @[n1, s];
NSDictionary *d = @{ @"ha" : @1, @3 : @"hello" };
NSLog(@"retain count of @1 is %i", [n1 retainCount]);
NSLog(@"retain count of @2 is %i", [n2 retainCount]);
NSLog(@"retain count of @3 is %i", [n3 retainCount]);
NSLog(@"retain count of @100 is %i", [n100 retainCount]);
NSLog(@"retain count of @\"haha\" is %i", [s retainCount]);
NSLog(@"retain count of array literal is %i", [a retainCount]);
NSLog(@"retain count of dictionary literal is %i", [d retainCount]);
and the result is:
retain count of @1 is 10
retain count of @2 is 4
retain count of @3 is 5
retain count of @100 is 1
retain count of @"haha" is -1
retain count of array literal is 1
retain count of dictionary literal is 1
so the retain count of array literal and dictionary literal is 1, and string literal is said to exist for the whole app's running, so that's why it is -1 (probably meaning MAX unsigned int), but the retain count of @1
actually come out as 7, 8, and 10 at different times. Is there a rule to it? I found that I can do [n1 retain]
and [n1 release]
as well, and it will increase and decrease the retain count accordingly.