We are using TileWideImage
and TileSquareImage
and appropriate XML (as described here) to setup our custom tiles in our Windows 8 game as you finish different levels in the game.
The way our tiles are designed, we don't want any text or icons to show up at all (other than the single image we have created for each version of the tile).
For some reason, TileWideImage
puts our app's small icon (I think 30x30 pixels) in the bottom left. We also notice our default icon has text on it when you install the app. Neither of these are desired.
Is there a way to get the behavior we want?