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Im developping a game using andengine which draws on a opengl renderSurfaceView. I want to add SPen functions to the game.So my approach was to use mSPenEventLibrary and pass renderSurfaceView as a parameter to its onTouchListner.

mSPenEventLibrary.setSPenTouchListener(mRenderSurfaceView, new SPenTouchListener() ..

Now the problem is motion event invokes the spenEventLibrary touchlistner but not the andengines onTouchListners.I want to invoke them both. How can I solve this problem

Is there another way to use andengine with the spen sdk?

Thank you!

tomrozb
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Ajitha
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  • Correct link to the answer concerning AndEngine with the S Pen SDK: http://developer.samsung.com/forum/board/thread/view.do?boardName=SPenSDK&messageId=173798 – tomrozb Jan 21 '13 at 10:41

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