Can someone give me some hints on using http progressive download in non http applications. I need to stream some video frames to a client application and display them. I need to develop the server side application and the client side application. I presume that the server side isn't too hard( I just receive a request and start transferring ). The client side is the problem for me. How can I approach this problem with regards to:
- caching ( need some sort of caching in file )
- indexing( the user must be able to salt to a specific time )
- clean up( when to discard the file )
Shortly, I need an application in C++ that replicates the behavior of flash player.