I use the getDWheel method in my game like so:
public void checkMouseWheel() {
if (highLight != null) {
if (Mouse.getDWheel() < 0) {
System.out.println("DOWN");
}
if (Mouse.getDWheel() > 0){
System.out.println("UP");
}
}
I call this method every time I check for input. When I use the scroll wheel the program only reaches the DOWN part when I scroll up, It doesn't get into the if... No matter what I do only the scroll down works.
EDIT: When I scroll down ingame it prints "DOWN" but when I scroll up ingame nothing is printed.