I'd like to cache CAF files before converting them to PCM whenever they play.
For example,
char *mybuffer = malloc(mysoundsize);
FILE *f = fopen("mysound.caf", "rb");
fread(mybuffer, mysoundsize, 1, f);
fclose(f);
char *pcmBuffer = malloc(pcmsoundsize);
// Convert to PCM for playing
AudioFileReadBytes(mybuffer, false, 0, mysoundsize, &numbytes, pcmBuffer);
This way, whenever the sound plays, the compressed CAF file is already loaded into memory, avoiding disk access. How can I open a block of memory with an 'AudioFileID' to make AudioFileReadBytes happy? Is there another method I can use?