I released verion 1.0 of my game some months ago. Then, I migrated my game to ARC and developed version 1.1.
May main machine runs Snow Leopard, Xcode 4.2 so I can't target iOS 5.1+ or the New iPad, and I can't upgrade that Mac to Lion or greater because I need some legacy, PowerPC software in it.
So I moved development of my game to another Mac, Mountain Lion, Latest version of Xcode/SDK. Build/Run, Analyze works fine (Zero Warnings), but when I try to 'Archive' my publishing scheme (Distribution profile, release config, etc.) to submit to the AppStore, I get this warning:
Method possibly missing a [super dealloc] call
...for every source file (.m).
Looks like the project is building for ARC but it is archiving as if ARC were disabled. How do I fix this? Or should I ignore the warnings and submit the binary?
Any feedback, greatly appreciated...
NOTE: I had no problems archiving AdHoc builds on Xcode 4.2...