Something you could do is use delayed checks with setTimeout
during the various mouse events. Incorporating jQuery's $.data()
to store the timeout across events (on each element) should help you accomplish it all. Here's an example:
HTML:
<ul id="menu">
<li><a href="#" onclick="return false;" class="test"></a></li>
<li><a href="#" onclick="return false;" class="test"></a></li>
</ul>
JS:
var mousepress_time = 1000; // Maybe hardcode this value in setTimeout
var orig_message = "Click Here"; // Remove this line
var held_message = "Down"; // Remove this line
$(document).ready(function () {
$(".test")
.html(orig_message) // Remove this line
.on("mousedown", function () {
console.log("#########mousedown"); // Remove this line
var $this = $(this);
$(this).data("checkdown", setTimeout(function () {
// Add your code to run
$this.html(held_message); // Remove this line
}, mousepress_time));
}).on("mouseup", function () {
clearTimeout($(this).data("checkdown"));
console.log("#######mouseup"); // Remove this line
$(this).html(orig_message); // Remove this line
}).on("mouseout", function () {
clearTimeout($(this).data("checkdown"));
console.log("#######mouseout"); // Remove this line
$(this).html(orig_message); // Remove this line
});
});
DEMO: http://jsfiddle.net/7jKYa/10/
There's a lot more to do with this, since you're also incorporating hovering, but for the most part, I think this does what you want.
It could easily be converted to a plugin if necessary, otherwise I think it could work fine alone. I hope this helps though!