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I have created a new Custom Control inheriting from Bar control of DevComponents.DotNetBar controls. Next, I have created a new dock tab in it and have added my other controls to it.

After I compile my Custom Control and add my created Custom Control in a new Windows Form, Dock Tab Controls are editable at design time.

I don't want that anybody can edit these controls (Dock Tab Controls) in design time. How can I disable editing the controls at design time from the form (not the same as editing the control itself)?

public partial class barFloorsGrouping : Bar
{
    public barFloorsGrouping()
    {
        InitializeComponent();
    }

    [ReadOnly(true)]
    public new System.Windows.Forms.AccessibleRole AccessibleRole
    {
        get { return base.AccessibleRole; }
        private set { base.AccessibleRole = System.Windows.Forms.AccessibleRole.ToolBar; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool AlwaysDisplayDockTab
    {
        get { return base.AlwaysDisplayDockTab; }
        private set { base.AlwaysDisplayDockTab = true; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool AlwaysDisplayKeyAccelerators
    {
        get { return base.AlwaysDisplayKeyAccelerators; }
        private set { base.AlwaysDisplayKeyAccelerators = true; }
    }

    [ReadOnly(true)]
    public new bool AntiAlias
    {
        get { return base.AntiAlias; }
        private set { base.AntiAlias = true; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool AutoCreateCaptionMenu
    {
        get { return base.AutoCreateCaptionMenu; }
    }

    [ReadOnly(true)]
    public new bool AutoHide
    {
        get { return base.AutoHide; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool AutoHideTabTextAlwaysVisible
    {
        get { return base.AutoHideTabTextAlwaysVisible; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool AutoSyncBarCaption
    {
        get { return base.AutoSyncBarCaption; }
        private set { base.AutoSyncBarCaption = true; }
    }

    [Browsable(false), ReadOnly(true)]
    public new eBarType BarType
    {
        get { return base.BarType; }
        private set { base.BarType = eBarType.DockWindow; }
    }

    [ReadOnly(true)]
    public new bool CanAutoHide
    {
        get { return base.CanAutoHide; }
    }

    [ReadOnly(true)]
    public new bool CanDockTab
    {
        get { return base.CanDockTab; }
        private set { base.CanDockTab = false; }
    }

    [ReadOnly(true)]
    public new bool CanUndock
    {
        get { return base.CanUndock; }
        private set { base.CanUndock = false; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool CloseSingleTab
    {
        get { return base.CloseSingleTab; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool DisplayMoreItemsOnMenu
    {
        get { return base.DisplayMoreItemsOnMenu; }
        private set { base.DisplayMoreItemsOnMenu = true; }
    }

    [ReadOnly(true)]
    public new DockStyle Dock
    {
        get { return base.Dock; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool DockTabCloseButtonVisible
    {
        get { return base.DockTabCloseButtonVisible; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool FadeEffect
    {
        get { return base.FadeEffect; }
        private set { base.FadeEffect = true; }
    }

    [Browsable(false), ReadOnly(true)]
    public new eGrabHandleStyle GrabHandleStyle
    {
        get { return base.GrabHandleStyle; }
        private set { base.GrabHandleStyle = eGrabHandleStyle.Caption; }
    }

    [Browsable(false), ReadOnly(true)]
    public new eLayoutType LayoutType
    {
        get { return base.LayoutType; }
        private set { base.LayoutType = eLayoutType.DockContainer; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool MenuBar
    {
        get { return base.MenuBar; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool TabNavigation
    {
        get { return base.TabNavigation; }
        private set { base.TabNavigation = true; }
    }

    [Browsable(false), ReadOnly(true)]
    public new bool WrapItemsDock
    {
        get { return base.WrapItemsDock; }
        private set { base.WrapItemsDock = true; }
    }

    protected override void OnPaint(PaintEventArgs pe)
    {
        base.OnPaint(pe);
    }
}
MRS1367
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  • WinForms Thanks for your attention. – MRS1367 Aug 26 '12 at 16:44
  • I know my problem, but I don't know how to achieve my goal. I know about BrowsableAtribute and other attribute for design and some other things. However, I can't do anything for my problem because I'm new to this subject. Can you help me about this problem? Thanks for your attention. – MRS1367 Aug 27 '12 at 04:11

2 Answers2

0

You must extend the design mode behavior by using ParentControlDesigner Class. ParentControlDesigner Class provides a base class for designers of controls that can contain child controls.

So, for achieve to your Goal, you must implement design-time services for a component by DesignerAttribute as the following (Just add below code before the written class):

[Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))]
public partial class barFloorsGrouping : Bar
{
...
}
MRS1367
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-1

EDIT: As always I work in asp.net and webforms... This answer is for WebForms

You would need to override the GetDesignTimeHtml of the WebControl.

see MSDN docs

It sounds to me like you haven't done a lot of server control creation so you are in for a lot of fun...

Paul Sullivan
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